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guitan11

225 Movie Reviews

45 w/ Responses

aw this is awesome!

this animation was great both visually and in context :D i really liked the way that in the beginning the chair and lamp were drawn by with negative space, and even better when we went from dark-gloomy reality to color-exiting dream. a well made, "feel good" animation. keep up the good work ;)

i was really enjoying it....

but after sonic goes inside the building, the video just stays black. if that was on purpose, then MAKE IT OBVIOUS THAT ITS ON PURPOSE! add a "to be continued.." or something that lets us know that this is suppose to happen.

this is actually not bad

i animate stick figures too, so here is my take on this one. it was nice, nothing out of this world. it had the typical factors: blood, violence and a small fail (when he tripped) im sure that you'll grow as a better animator. start by getting some more sound effects.... the walking sound was kind'a annoying.

naaaaa...

it was short. and there was no counter attack from ken! what kind of rivalry is that!? make it more interesting by having AT LEAST some sort of attempt to fight back. oh, and ken is my favorite character so that took a star away from you :3

WUGPanda responds:

um, if ken was your favorite character, and if you know street fighter 4, then you would know that ken had no chance to counter attack. this is a 2d rendering of sf4 not an original ( i will do one soon ) =D

freaking awesome!

the changing of styles was a good idea and you executed it perfectly! but the thing that i like the most is that all the styles look the part, what i mean is that, it doesn't look like it was made by the same person. great video. creative, fun, didnt need ANY use of words. HELL YEAH! :D

I LOVE THIS!

this is so cool!! kids are pure creativity and imagination. they have no limit to what they can come up with. but its so cool that you guys borrowed the creativity of children to make some awesome art. great job!

i like this :D

this is actually not bad. although it was predictable and short. but the whole thing was a good mix of the visual effects and the sound effects. TRY to make something original! fighting sprites are not new, so you have to make something original or something that's EPIC. keep on the good work :D

SXR123 responds:

Thanks a lot! I'm glad you enjoyed the video! and don't worry the sequel should be more action packed, more original and better use of sounds and effects.

btw, before responding I took a look at some of your flashes, I espeically liked the last one XD I was laughing at it so much XD It was hilarious. I hope I can see more of your work as well!

hmmmmmm

not sure about this one.... the branching out of the mechanical parts and stuff was good, but then i really just didnt get was going on when the screen went yellow and red. if i could give you a tip: just make the animation more objective, more "obvious". by that i mean that make it so that everyone gets what you're trying to show. the title was the only thing that made me go "oh, those are mechanical parts"

videoJoe responds:

The first views of atoms and molecules were neither obvious nor objective. Therefore, this animation, despite being a first attempt, allows people to see the Revolution Mech. As a sketch, if you will, it does not have to be anything other than pure content. Considerations, convenience and compliment are all technical concerns that develop over time.

Unfortunately, I doubt that you really see the beauty of what is going on here. Look again, I have seen the revolution, and I will invest time in revealing it more, but I really am not doing it for people who don't look beneath the surface.

easier way?

nope. there really is no easier way when doing frame per frame animation. the only thing that might make it "easier" is to have stock items that you'll use over and over. i'm talking something like a flash of light that appears when someone gets punched or something alongside those lines. keep working ;)

alright

want a tip? make something longer. at least some good 20 - 30 seconds. and always remember this: act it out! pretend you just got shot in the head and notice how your body reacts, then transfer it to your stick man. always act out what you want to animate so it looks more natural. work on this. :)

JKSSN responds:

Your right, but i was just testing myself if I know the basics.
I think the zombie death scene was too fast, no bullet effect, no bullet wounds, too short, etc.
And the death scenes could use somework, but this calls for FBF, and that will take a lot of time doing!
So anyway, I promise to do something longer.

im here to share some cool movies! make you lolz for a bit ;)

Age 33, Male

coach. weird, huh?

San Diego

Joined on 7/9/09

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